//==============================================================================
// Gall_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define BirthSFX1
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x krios light
      }
   }
}
//==============================================================================
define BirthSFX2
{
   set hotspot
   {
      version
      {
         Visualparticle sfx x krios smoke
      }
   }
}
//==============================================================================
define ShadowFlameLight
{
   set hotspot
   {
      version
      {
         Visualparticle Gall ShadowFlame Light SFX
      }
   }
}
//==============================================================================
define ShadowFlameSmoke
{
   set hotspot
   {
      version
      {
         Visualparticle Gall ShadowFlame Smoke SFX
      }
   }
}
//==============================================================================
define Cho
{
   set hotspot
   {
      version
      {
         VisualGranny Cho_idle
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Cho_birth
				Connect ATTACHPOINT BirthSFX1 hotspot
				Connect ATTACHPOINT BirthSFX2 hotspot
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Cho_idle
	 }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Cho_runA
	 }
			version
         {
			        VisualGranny Cho_runB
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny Cho_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.15 true   
			tag SpecificSoundSet 0.10 false ChoAttackSFX checkVisible
//-- end auto generated section
		
         }
			version
         {
				VisualGranny Cho_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.15 true   
			tag SpecificSoundSet 0.10 false ChoAttackSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Cho_attackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.20 true   
			tag SpecificSoundSet 0.15 false ChoAttackSFX checkVisible
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Cho_attackD
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.15 true   
			tag SpecificSoundSet 0.10 false ChoAttackSFX checkVisible
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Cho_flail
	 }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualNone
         }
      }
   }
}
//==============================================================================
anim Charging
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual GallShadow_ShadowFlame
				Connect ATTACHPOINT Cho hotspot
				Connect ATTACHPOINT ShadowFlameLight hotspot
	 			Connect ATTACHPOINT ShadowFlameSmoke hotspot
	 			Connect lefthand ShadowFlameLight hotspot
	 			Connect lefthand ShadowFlameSmoke hotspot
				Connect launchpoint ShadowFlameLight hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
			tag Attack 0.35 true
			tag SpecificSoundSet 0.10 false GallShadowFlameSFX checkVisible
//-- end auto generated section
		
         }
      }
   }
}
//==============================================================================
anim Build
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        Visual GallShadow_DreadOrb
				Connect ATTACHPOINT Cho hotspot
				Connect ATTACHPOINT ShadowFlameLight hotspot
	 			Connect ATTACHPOINT ShadowFlameSmoke hotspot
	 			Connect lefthand ShadowFlameLight hotspot
	 			Connect lefthand ShadowFlameSmoke hotspot
				tag SpecificSoundSet 0.25 false GallDreadOrbSFX checkVisible
	 }
      }
   }
}